One of the things I’ve appreciated about Bioware games is there has never for a second in all the years I’ve played has there ever been the slightest hesitation at offering a female protagonist. And never did the female protagonist ever lack in any way.
This isn’t entirely unique to Bioware either; I played the original Golden Axe games, and the Amazon was always one of the most kick ass characters. Gauntlet Legends, my Valkyrie/Falconess was nigh unstoppable. The Diablo series has never made any difference as to what gender you are, highlighted more aptly in D3 where you could pick either gender by class (my Demon Hunters and Witch Doctors are equally brutal, regardless). The original Fallout games offered a breadth of characters who could be anything you thought possible, and while reactions to you may vary by gender (which frankly added elements of realism- more on that later). I could go on for ages.
But then you really get into the story based games.
Did it ever bother me that some characters in Mass Effect or Dragon Age were only interested in you if you were a certain gender (or race, for that matter)? Not in the slightest. Why? Because just like real life, sometimes it’s not about you, but about the preferences of someone else too.
But take Shepard. What was important was that even while someone might make a crack about the stripper auditions being down the hall, it in no way compromised my ability to kick ass. Just like jabs that I might take in my professional life, characters like that showed me that someone can throw every bit of shade at me, make all the snarky comments they like, but at the end of the day?
I’m the bad ass bitch who’s going to save the world, and it’s up to me to decide how.
I should go…